Namespace GoogleMaps.Markers
Classes
GoogleMarkers
Extender control which targets GoogleMap control and adds the markers overlays to the google map.
InfoWindowOptions
The options for the markers' info window.
LabeledMarker
Allows you to define markers with associated labels. As you would expect, if the marker is draggable, so too will be the label. In addition, a marker with a label responds to all mouse events in the same manner as a regular marker.
Marker
MarkerClusterer
Manage per-zoom-level clusters for large amounts of markers. https://github.com/googlemaps/js-marker-clusterer
MarkerClusterStyles
Marker Clusterer style options
MarkerEventArgs
Class for containing marker event data.
MarkerImage
Defines an image to be used as the icon or shadow for a Marker. 'origin' and 'size' are used to select a segment of a sprite image and 'anchor' overrides the position of the anchor point from its default bottom middle position. The anchor of an image is the pixel to which the system refers in tracking the image's position. By default, the anchor is set to the bottom middle of the image (coordinates width/2, height). So when a marker is placed at a given LatLng, the pixel defined as the anchor is positioned at the specified LatLng. To scale the image, whether sprited or not, set the value of scaledSize to the size of the whole image and set size, origin and anchor in scaled values. The MarkerImage cannot be changed once constructed.
MarkerLabel
These options specify the appearance of a marker label. A marker label is a single character of text which will appear inside the marker. If you are using it with a custom marker, you can reposition it with the labelOrigin property in the Icon class.
MarkerManager
Marker manager is an interface between the map and the user, designed to manage adding and removing many points when the viewport changes. https://github.com/googlemaps/v3-utility-library/tree/master/markermanager
MarkerOptions
MarkerShape
This object defines the marker shape to use in determination of a marker's clickable region. The shape consists of two properties — type and coord — which define the general type of marker and coordinates specific to that type of marker.
Enums
MarkerAnimation
Animations that can be played on a marker. Use the setAnimation method on Marker or the animation option to play an animation.